Toolbox — For Training and Youth Work
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Simulation Exercise
This is a role game where youngsters play the different behaviours adopted by the different groups of an empoverished country when a food transnational whose main house is in an enriched country is going to be settled.
• Reflex about the consequences that an external actuation may have on economy, society and ecosystems of an impoverished country.
• Analyse the interests that move the different social groups in a country and the conflicts that confrontations among them can lead to.
• Develop the capacity to preview action consequences.
• Stimulate the search of group solutions.
BEGINNING
Participants are divided into similar groups. Each one will assume one of the following roles: Transnational, producers, Government, consumers, ecologist groups, workers and mass media. Each group receives a card with the information about the character and some documents that can be useful to play their role.
DEVELOPMENT
The game begins with a TV announcement, read by one of the mass media group, in which they inform about the rumours of the settling of the transnational “Chocoibérica” in Guateguay Republic. The announcement also speaks about the situation the country is going through. From this moment, each group, representing the different characters, must gather and decide the strategy they will follow to make their interests prevail. Mass media will follow what’s going on and inform. They can also act as speakers of the different groups, “publishing” the “press notes” they receive (they will be helped by a monitor, who will also facilitate).
The schedule could be as follows:
• The transnational gathers in secret to discuss whether they are interested in settling in Guateguay Republic. They read their reports and then decide.
• They tell the government their decision.
• The government announces the decision.
• Producers, workers, consumers and ecologists address the government their opinions, worries, suggestions, etc.
• The government establishes direct or indirect conversations with the different groups.
WINNER
There is no absolute winner, although each group management efficiency can be assessed by the goals reached. To find out this, once negotiations conclude (seem to have stagnated) and the government has reached a definitive decision, mass media will interview the different groups and ask them if they consider satisfactory the decision and why. Obviously, if all of them disagree the big loser will be the government.
ADVISES ON ORGANIZATION
To prevent the mess of every group speaking at the same time, the groups will give notes to the mass media, telling their wish to speak. The media (helped by a monitor) will establish the speaking turn.
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http://toolbox.salto-youth.net/1377
This tool is for
Between 15 and 40 people. From 14-year-old on.
and addresses
Group Dynamics
Materials needed:
• Instructions.
• Character cards.
Duration:
1-2h
The tool was created by
Youth meeting
in the context of
Asoc. Jóvenes Solidarios
The tool has been experimented in
Your Participation 2 Our Future project
The tool was published to the Toolbox by
Monia Izabela Dericks Wisniewska (on 22 October 2012)
and last modified
25 September 2012
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