This is a reference for Azael Herrero

Board games as a tool for inclusion

The training activity took place
in Cubillos del Sil (Spain)
organised by ASPAYM Castilla y León
22-27 september 2019
Reference person

Roberto López

(Project Manager)
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Aims & objectives

Provide to youth workers a new approach about the use of board games as a tool to promote inclusion.
Give them resourses about how to develop generic competences and soft skills to promote inclusion with board games.

Target group & international/intercultural composition of the group & team

Youth workers from Spain, Germany, Cyprus, Portugal, Italy, Turkey, Ireland, Slovenia, Slovakia and Bulgaria. It was a KA1 mobility.

Training methods used & main activities

Board games-based learning. It's a methodology I have adapted from game-based learning. I teach how to use it for different purposes (i.e. competence or soft skills development, avoid cognitive impairment in older adults, inclusion).

Outcomes of the activity

Participants did a propopsal in where they adapted the methodology I explained to them to their contexts. Each institution presented a proposal for applying the methodology to each of the target groups with which they worked. After each presentation, carried out on the last day of training, I gave them my feedback with suggestions to implement.
https://dionecy.com/boarding-games-as-a-tool-for-inclusion/

Your tasks and responsibilities within the team

The training was given by two board game professionals, Jordi Martín and me, Azael Herrero. We both use modern board games educationally in different contexts and are trainers of trainers. The theoretical part was taught in a combined way between both, and for the practice we created two groups, with one teacher responsible for every 10 participants.

I worked on this training for 6 days as a full time trainer.

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