The Partner-Finding Tool
This project aims to bridge this gap by offering students practical, hands-on learning experiences that ignite interest in green careers.
Looking for a Private/Public Greek School for the KA210 SCH Project below:
Project Background and Justification
The European Union is increasingly prioritizing sustainable development as a key strategy for economic growth and environmental preservation. In response, there is a growing need for a workforce equipped with the skills necessary to drive innovation in green industries such as renewable energy, sustainable agriculture, and environmental technology. Despite this shift, awareness among high school students about these emerging career paths remains limited. Many students are unfamiliar with the diverse opportunities available in green sectors or the skills required to pursue them.
To address this gap, educational systems must adapt to provide relevant information and experiences that engage students in sustainability from a young age. Early exposure to sustainable thinking and eco-friendly practices not only aligns with the EU's sustainable growth goals but also empowers the next generation to play an active role in mitigating climate change. By integrating sustainability into educational content, schools can inspire students to consider future careers that contribute to a more sustainable world, while also equipping them with the competencies needed to thrive in green job markets.
Project Objectives
Increase Awareness of Green Careers, Sustainable Development Goals (SDGs), and the Erasmus+ Green Agenda
Introduce students to green careers and their link to sustainable development while integrating the Erasmus+ Green Agenda. Highlight how various roles contribute to achieving key SDGs, such as SDG 7 (Affordable and Clean Energy), SDG 12 (Responsible Consumption and Production), and SDG 13 (Climate Action). Use SDG-based activities and Erasmus+ resources to help students understand the importance of sustainability in career paths and how these efforts align with the EU’s climate and environmental goals.
Engage Students with Interactive and Gamified Learning Experiences
Create engaging, hands-on learning modules using games and challenges that focus on sustainability concepts and skills. These activities will cover topics like energy efficiency, recycling, and environmental responsibility, encouraging students to explore green skills in a fun and practical way.
Promote Practical Sustainability and Environmental Responsibility
Encourage students to connect with sustainability by participating in projects and interactive sessions with individuals who have experience in the green economy. Through these experiences, aim to build a deeper understanding of sustainable practices and their benefits, preparing students to contribute to environmental sustainability as future professionals.
Target Audience
High school students from partner schools, aged 13-15, interested in environmental sustainability and green technology.
LTTA Activities
SDG Introduction and Green Careers Talk
A short presentation on the Sustainable Development Goals (SDGs) and their relevance to green careers. This session will include a talk from a professional working in the green industry, providing insights into sustainable career opportunities, green jobs, and the Erasmus+ Green Agenda.
Eco-Innovation Poster Challenge
Students will create fun and engaging posters focusing on innovative solutions related to specific SDGs (like SDG 7: Affordable and Clean Energy or SDG 13: Climate Action). The goal is to make sustainability exciting and accessible for their peers. They can use humor, creative visuals, catchy slogans, or interactive elements (like QR codes linking to more info) to highlight their ideas. The posters will be displayed, and the most creative or impactful entries will be awarded small prizes, like certificates. This challenge aims to make learning about SDGs enjoyable while fostering creativity and a deeper understanding of sustainability concepts.
-SDG-Themed Treasure Hunt
A lively treasure hunt where students will complete tasks tied to specific SDGs. Challenges will involve practical sustainability themes like sorting recyclables, identifying energy-saving actions, and promoting sustainable consumption.
-Escape Room Challenge
An interactive escape room game focused on sustainability topics such as recycling, environmental stewardship, and eco-friendly practices. Students will solve puzzles and challenges to "escape," reinforcing green concepts in a fun way.
-Green Skills Workshop
A hands-on workshop using the GreenFutures Toolkit.
This session will include:
-Basic Energy Efficiency: Tips on reducing energy consumption at home and school.
-Waste Reduction Practices: Practical exercises on how to minimize waste, with a focus on recycling and composting.
-Sustainable Consumption: Activities that highlight the impact of consumer choices, encouraging environmentally friendly habits.
Students will engage in group discussions and practical exercises, applying what they learn to real-world scenarios, and explore how these skills relate to potential green careers.
Expected Outcomes and Impact:
-Increased Awareness of Green Careers: At least 80% of participating students will demonstrate an understanding of green career options and their relevance to achieving the Sustainable Development Goals (SDGs). This will be measured through pre- and post-training surveys to evaluate knowledge gained.
-Skill Development: At least 70% of students will successfully complete the activities in the GreenFutures toolkit, showing foundational knowledge in areas like renewable energy, sustainable practices, and environmental science. This will be tracked through evaluations of their performance in toolkit activities and quizzes.
-Inspiration for Pursuing Green Careers: At least 50% of students will express an increased interest in pursuing a sustainability-related career after participating in the project. This will be measured through feedback forms and interest surveys conducted after the workshop with the green industry professional.
Concrete Outputs:
-Poster Challenge Participation: A minimum of 6 SDG-themed posters will be created by student groups during the challenge.
-Game Completion: 100% participation in the Escape Room and Treasure Hunt activities, with feedback collected on their educational impact.
Engagement with Industry Professional: At least 80% of students will engage by asking questions or participating in discussions during the workshop with the green industry professional.
Project Partners and Roles:
This project will include new partners, HoY(Hope of Youth) and APPT(Poesia Para Todos), who are participating for the first time in a KA2 project consortium. While this is their initial involvement in such a project, both organizations bring valuable expertise in education, sustainability, and youth engagement. Their fresh perspectives, along with their commitment to the project's goals, will complement the experience of the other partners and contribute to the overall success of the project.
Project Timeline:
Months 1-3: Project planning, developing of the toolkit.
Months 4-6: Teacher mobility & Train-the-Trainer session.
Months 7-9: Pilot testing of modules in schools.
Months 10-12: Feedback analysis and GreenFuture toolkit revisions.
Months 13-15: Full launch in schools, engagement with green industry experts.
Months 16-18: Dissemination of project results, final report.
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Short URL to this project:
http://otlas-project.salto-youth.net/17365